Character Name: (Sargeant) James "Kinch" Kinchloe
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
10 DEX 10 0 10 11- OCV 3 DCV 3
13 CON 10 6 13 12-
13 BODY 10 6 13 12-
15 INT 10 5 15 12- PER Roll 12-
8 EGO 10 -4 8 11- ECV: 3
8 PRE 10 -2 8 11- PRE Attack: 1 1/2d6
10 COM 10 0 10 11-
3 PD 3 0 3 3 PD (0 rPD)
3 ED 3 0 3 3 ED (0 rED)
3 SPD 2.0 10 3 Phases: 4, 8, 12
6 REC 6 0 6
26 END 26 0 26
27 STUN 27 0 27
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 24 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 50
Disad Points: 50
Total Points: 94
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (3") 2 1/2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 3
Res. Phys. Defense 0
Energy Defense 3
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 3 DCV: 3
 
Combat Skill Levels: +2 with All Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Right Hook 1/2 +1 +0 7 1/2d6 Strike
Martial Grab 1/2 -1 -1 Grab Two Limbs, 38 STR for holding on
Block 1/2 +2 +2 Block, Abort
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: (Sargeant) James "Kinch" Kinchloe
Alternate Identities:
Player Name:
SKILLS
Cost  Name
Wartime Skills
16
1) +2 with All Combat
3
2) Stealth 11-
3
3) Concealment 12-
5 Electronics 13-
6 Systems Operation (Communications Systems, Air/Space Traffic Control Systems, Radar, Sensor Jamming Equipment, Sonar) 12-
7 Bugging 14-
3 Disguise 12-
5 Mimicry of Germans only 17- (13 Active Points); Limited Power Power loses about two-thirds of its effectiveness (-1 1/2)
48 Total Skills Cost
 
MARTIAL ARTS MANEUVERS
Cost  Maneuver
3 Right Hook: 1/2 Phase, +1 OCV, +0 DCV, 7 1/2d6 Strike
3 Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 38 STR for holding on
4 Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
12 +3 HTH Damage Class(es) as was a boxer
22 Total Martial Arts Cost

Character Name: (Sargeant) James "Kinch" Kinchloe
Alternate Identities:
Player Name:
DISADVANTAGES
Cost  Disadvantage
15 Psychological Limitation - willing to be the guy with the most boring jobs; very responsible: (Common, Strong)
10 Psychological Limitation - very proud of his moustache: (Uncommon, Strong)
10 Psychological Limitation - compelled to be the one who is pragmatic and keeps people on focus: (Common, Moderate)
10 Distinctive Features - African American: (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5 Social Limitation - African American (note - values are assigned in accordance with sitcom experiences and his role in the show!): (Occasionally, Minor)
50 Total Disadvantages Cost
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 1.82 m
Weight: 75.00 kg
Description:
A thick moustache of which he's proud highlights his face.
BACKGROUND
Kinch grew up in Detroit. He worked as a plumber's helper one summer. He'd also previously worked for the telephone company in Detroit and was a former Golden Gloves boxer. He joined the army and ended up among Hogan's Heroes in 1942, after the operation had probably started. What his life has been like since the war is up to the player...

(source http://www.grooviespad.com/stalag13/office/FAQ.htm)
PERSONALITY
Kinchloe is the quiet, practical, eficient one, and often the one who brings the other men back down to earth when they start getting carried away. (http://classictv.about.com/gi/dynamic/offsite.htm?zi=1/XJ&sdn=classictv&zu=http%3A%2F%2Fbarracks.4t.com%2F).
QUOTE
"Message from London, Colonel"
"Holy cats!"
No quote per se, but he's best known for being the "coffee pot operator".

more info from http://www.angelfire.com/pa/hoganshero/
POWERS/TACTICS
Kinch is an electronics and communications expert, particularly versed in wiretapping. He's also great at mimicking Germans. He can fight well, too, as he still can box.
CAMPAIGN_USE
Character created with Hero Designer (version 2.42)