Character Name: Mirage
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [1]
13 DEX 10 9 13 12- OCV 4 DCV 4
10 CON 10 0 10 11-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
20 PRE 10 10 20 13- PRE Attack: 4d6
20 COM 10 5 20 13-
2 PD 2 0 2 2 PD (0 rPD)
2 ED 2 0 2 2 ED (0 rED)
3 SPD 2.3 7 3 Phases: 4, 8, 12
4 REC 4 0 4
20 END 20 0 20
20 STUN 20 0 20
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 2 0 2" 34 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 75
Disad Points: 75
Total Points: 150
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (2") 2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 2
Res. Phys. Defense 0
Energy Defense 2
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Mirage
Alternate Identities:
Player Name:
SKILLS
Cost  Name
8 Highly Skilled: +1 with all non-combat Skills
5 Highly Persuasive - Applies to all PRE-based skills: +1 with a group of similar Skills
Persuasive/PRE-based Skills
3
1) Acting 13-
3
2) Bribery 13-
3
3) Conversation 13-
3
4) Interrogation 13-
3
5) Oratory 13-
3
6) Persuasion 13-
3
7) Seduction 13-
Sleuthing and Field Work Skills
3
1) Bugging 12-
3
2) Concealment 12-
3
3) Deduction 12-
3
4) Security Systems 12-
5
5) Shadowing 13-
3
6) Stealth 12-
Specialties under the employ of Syndrome
3
1) KS: Supers 12-
8
2) Systems Operation (Communications Systems, Environmental Systems, Air/Space Traffic Control Systems, Radar, Sensor Jamming Equipment, Sonar) 12-
65 Total Skills Cost
PERKS
Cost  Name
3 Very high-clearance access to Syndrome's base and computers: Access
3 Anonymity
Notes: Nobody knows who Mirage is...
13 Contact: Syndrome (Contact has access to major institutions, Contact has extremely useful Skills or resources, Good relationship with Contact) 17-
Notes: Contact given as "good" as Syndrome is essentially heartless and not likely to trouble himself too much for Mirage.
5 Money: Well Off
24 Total Perks Cost
 
POWERS
Cost  Power END
27 Various Field Work Gadgets for Surveillance and such: Variable Power Pool (Gadget Pool), 20 base + 7 control cost, (30 Active Points); Limited Class Of Powers Available - Only High-tech devices, mainly for spying Limited (-1/2)
27 Total Powers Cost

Character Name: Mirage
Alternate Identities:
Player Name:
DISADVANTAGES
Cost  Disadvantage
20 Psychological Limitation: Attracted to power (Very Common, Strong)
20 Psychological Limitation: Loyal (Very Common, Strong)
10 Psychological Limitation: Attracted to Mr. Incredible (Uncommon, Strong)
15 Social Limitation: Working for supervillain on island base (Frequently, Major)
5 Social Limitation: In relationship with Syndrome (Occasionally, Minor)
5 Social Limitation: Secret identity (Occasionally, Minor)
75 Total Disadvantages Cost
APPEARANCE
Hair Color: White
Eye Color: Green
Height: 1.69 m
Weight: 50.00 kg
Description:
BACKGROUND
Little is known about Mirage, but it's clear that she loves power and was attracted to Syndrome, both personally and professionally, in her quest.
PERSONALITY
Mirage is about the friendliest agent you'll find. She seems to genuinely like people, something which aids her no doubt in her ability to convince them to do things and put them in situations. But she's passionate about power. Unlike the kind of people she associates with, though, she has a conscience and has limits as to how far she'll go, particularly as she seems fairly loyal.
QUOTE
"I'm attracted to power."
POWERS/TACTICS
Mirage is the consummate spy, with no real combat abilities but with the ability to follow others without detection, do surveillance, and so on. Her greatest strength though is her ability to manipulate others.
CAMPAIGN_USE
Character created with Hero Designer (version 2.39 -- interim build)